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    September 12th 2022: Guild Hall and Adjustments

    Patch Notes
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    • Light God
      Light God last edited by

      • It seems you artisans and merchants can now feel at rest for today we are opening the Guild Hall, a place for you to negotiate and keep tabs on the government. Or something like that. What is next? The new king will come to reclaim the throne?

      • After some complaints, we hired more Slayers to help fight the bat plague. Who would have guessed people would end up liking them.

      • The Gardens of Herne were supposed to be a safe place to all, but it seems our guards were too keen on keeping the loiter rules even there. That is fixed by now.

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